GET STARTED WITH A COLLECTION OF 247 FREE COMPUTER SCIENCE BOOKS
- 10 Print – Free ebook from MIT Press about Commodore 64 BASIC
- A Byte of Python
- A Computer Science Tapestry: Exploring Programming and Computer Science with C++ by Astrachan
- A Course in Machine Learning
- A Field Guide to Genetic Programming
- A First Course on Time Series Analysis with Examples in SAS
- A Machine Made This Book: Ten Sketches Of Computer Science
- A New Kind of Science by Stephen Wolfram
- A Pamphlet against R: Computational Intelligence in Guile Scheme
- A Practical Introduction to Data Structures and Algorithm Analysis by Clifford A. Shaffer
- A Quick and Gentle Guide to Constraint Logic Programming via ECLiPSe by Antoni Niederlinski
- Advanced Data Analysis from an Elementary Point of View by Cosma Rohilla Shalizi
- Advances In Genetic Programming 3 by Lee Spector, William B. Langdon, Una-May O’Reilly and Peter J. Angeline
- Algorithmic Mathematics
- Algorithms and Data Structures for External Memory (Series on Foundations and Trends in Theoretical Computer Science) by Jeffrey S. Vitter
- Algorithms for Clustering Data by Jain and Dubes
- Algorithms Illuminated (video book)
- Algorithms 4th Edition by Robert Sedgewick and Kevin Wayne
- Algorithms by Jeff Erickson
- An implementation of J
- An Introduction to Functional Programming Through Lambda Calculus/Elementary Standard ML by Greg Michaelson
- An Introduction to Probabilistic Programming
- Anisotropic Diffusion in Image Processing by Joachim Weickert
- Applied Mathematical Programming
- Artificial Intelligence: Foundations of Computational Agents by David Poole, Alan Mackworth
- ASN.1 Communication between Heterogeneous Systems by Olivier Dubuisson
- Assemblers And Loaders
- Basic Data Analysis and More: A Guided Tour Using Python
- Basics of Compiler Design
- Beej’s Guide to Network Programming
- Blast from the Past: Unix text Processing
- Building Blocks for Theoretical Computer Science by Margaret M. Fleck
- C# Yellow Book by Rob Miles
- Calculus by Gilbert Strang
- Capability Based Computer Systems
- Category Theory for Computing Science by Michael Barr and Charles Wells
- Category Theory for Programmers by Bartosz Milewski
- Certified Programming with Dependent Types
- Clean Architectures in Python
- Clever Algorithms: Nature-Inspired Programming Recipes
- CODD: The relational model for database management
- Combinatorial Algorithms 2nd Edition by Herbert Wilf
- Combinatorial Optimization: Exact and Approximate Algorithms
- Common Lisp: A Gentle Introduction to Symbolic Computation
- Communicating Sequential Processes (CSP) by C.A.R. Hoare
- Communication Network Analysis
- Compiler Construction by Niklaus Wirth
- Think Complexity by Allen B. Downey
- Computational Statistics with Python (2017 edition)
- Computer Organization and Design Fundamentals
- Computer Science I
- Computer Science: Abstraction to Implementation by Keller
- Computer Vision: Algorithms and Applications
- Computers and Thought: A practical Introduction to Artificial Intelligence
- Computers in Communication by Gordon Brebner
- Concrete Abstractions: An Introduction to Computer Science Using Scheme by Hailperin, Kaiser and Knight
- Concrete Semantics
- Convex Optimization by Stephen Boyd and Lieven Vandenberghe
- Crafting Interpreters
- Cryptography and Data Security by Denning
- Cryptography: An Introduction by Nigel Smart
- Data Structures & Algorithm Analysis (Edition 3.2) by Clifford A. Shaffer
- Data Structures and Algorithms: The Basic Toolbox by Kurt Mehlhorn,Peter Sanders
- Deep Learning by Goodfellow, Bengio, & Courville
- Denotational Semantics: A Methodology for Language Development by Schmidt
- Design of Approximation Algorithms by David P. Williamson and David B. Shmoys
- Designing and Building Parallel Programs
- Digraphs: Theory, Algorithms and Applications 1st Edition
- Distributed Control of Robotic Networks by Bullo, Cortez, Martinez
- Distributed systems for Fun and Profit
- Distributed Systems 3rd Edition by Van Steen & Tannenbaum
- Eloquent JavaScript
- Entropy and Information Theory by Robert M. Gray
- Essentials of Metaheuristics
- Evolved to Win by Moshe Sipper
- F# Succinctly (requires registration)
- Finding Source Code on the Web for Remix and Reuse
- Forecasting: Principles And Practice
- Foundations of Computer Science by Aho and Ullman
- Foundations of Databases: A book on design of databases
- Foundations of Statistical Natural Language Processing
- Free CS articles used at KTH in Stockholm: Basic algorithms, data structures and algorithm analysis, plenty of code examples.
- 26 Free Smalltalk ebooks
- From Algorithms to Z-Scores: Probabilistic and Statistical Modeling in Computer Science (HTML)
- Functional Programming in OCaml by Michael Clarkson
- Game Programming Patterns by Robert Nystrom
- Gaussian Processes for Machine Learning by Carl E. Rasmussen, Christopher K. I. Williams
- GPU Gems 2: Programming Techniques for High-Performance Graphics
- GPU Gems 3: 3D and General Programming Techniques for GPUs
- GPU Gems: 3D Programming Techniques, Tips, and Tricks
- GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
- Handbook of Applied Cryptography
- Haskell Book
- Higher-Order Perl by Mark Jason Dominus
- Hoare: Essays in computing science
- How to Design Programs
- How to Think Like a Computer Scientist in Python, Java, and C++
- How to Use Scheme
- Human JavaScript by Henry Joreteg
- Implementing Functional Languages
- Implementing Programming Languages
- Information Theory, Inference, and Learning Algorithms
- Introduction to Computing: Explorations in Language, Logic, and Machines by David Evans
- Introduction to Deep Computer Vision
- Introduction to Information Retrieval
- Introduction to Machine Learning
- Introduction to statistical thought by Michael L. Lavine
- Introduction to Theory of Computation
- Invent with Python
- Is Parallel Programming Hard, And What Can You Do About It.
- Learn C: Build Your Own Lisp
- Learn Prolog Now! by Patrick Blackburn, Johan Bos, and Kristina Striegnitz
- Learn Python the Hard Way 3rd Edition by Zed A. Shaw
- Learning JavaScript Design Patterns
- Let Over Lambda
- Linux Device Drivers 3rd Edition
- Linux Kernel in a Nutshell by Greg Kroah-Hartman
- Logic for Computer Science: Foundations of Automatic Theorem Proving by Gallier
- Logic, Programming and Prolog 2nd Edition by Ulf Nilsson and Jan Maluszynski
- Machine Learning, Neural and Statistical Classification by Michie, Spiegelhalter and Taylor
- Math and Computation by Avi Wigderson
- Mathematics for Computer Science by Lehman & Leighton
- Mathematics for Computer Science by Eric Lehman, F. Thomson Leighton, Albert R. Meyer (CCBYNCSA)
- Matters Computational formerly Algorithms for Programmers by Jörg Arndt
- Mercurial: The Definitive Guide
- Prolog Programming in Depth and Natural Language Processing for Prolog Programmers by Michael A. Covington
- Mining of Massive Datasets
- MMURTL V1.0 aka Developing Your own 32 Bit Operating System
- Modern Computer Arithmetic
- Most Influential Books for Programmers
- Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
- Natural Image Statistics: A Probabilistic Approach to Early Computation Vision by Hyvärinen, Hurri and Hoyer
- Natural Language Processing Techniques in Prolog by Patrick Blackburn and Kristina Striegnitz
- Natural Language Processing with Python: Analyzing Text with the Natural Language Toolkit by Steven Bird, Ewan Klein, and Edward Loper
- Nature of Code
- Networks, Crowds, and Markets: Reasoning about a Highly Connected World by Easley, Kleinberg
- Neural Network Design
- Neural Networks – A Systematic Introduction
- Neural Networks and Deep Learning
- Node.js Succinctly by Emanuele DelBono
- Non-Uniform Random Variate Generation
- Notes on Theory of Distributed Systems (Yale CPSC 465/565: Fall 2017 Course Notes)
- Open Government by Aaron Swartz
- O’Reilly’s Real World OCaml
- Object-oriented Programming in Javaâ„¢
- Object-Oriented Programming with ANSI-C
- Object-Oriented Reengineering Patterns
- On Lisp: A Comprehensive Study of Advanced Lisp Techniques
- Open Data Structures by Pat
- Operating Systems and Middleware: Supporting Controlled Interaction by Max Hailperin
- Operating Systems: Three Easy Pieces
- Optimized Numerical Algorithms Book and Implementations
- Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp by Peter Norvig
- Parallel and Distributed Computation: Numerical Methods by Dimitri P. Bertsekas and John Tsitsiklis. Athena Scientific
- Partial Evaluation and Automatic Program Generation by Jones, Gomard, Sestoft
- PC Assembly
- Perl 6 at a Glance by Andrew Shitov
- Peter Shirley’s Ray Tracing Books
- Physically Based Rendering: From Theory to Implementation
- Planning Algorithms / Motion Planning by Steven M. LaValle
- Porting UNIX Software
- Practical Common Lisp
- Practical File System Design with the Be File System by Dominic Giampaolo
- Concepts and Applications of Inferential Statistics by Richard Lowry
- Principles of Computer System Design: An Introduction
- Principles of Distributed Computing by Roger Wattenhofer
- Probabilistic Models of Cognition
- Problem Solving with Algorithms and Data Structures using Python
- Producing Open Source Software
- Professor Frisby’s Mostly Adequate Guide to Functional Programming
- Programming and Programming Languages
- Programming Books for Professionals
- Programming from the Ground Up
- Programming in D by Ali Çehreli
- Programming in Lua 1st Edition
- Programming Languages: Application and Interpretation by Shriram Krishnamurthi
- Programming on Parallel Machines – GPU, Multicore, Clusters and More
- Proofs and Types
- Purely Functional Data Structures
- Python 3 Patterns, Recipes and Idioms
- Python Data Science Handbook
- Quantitative System Performance: Computer System Analysis Using Queueing Network Models
- Readings in Database Systems 5th Edition
- Reinforcement Learning And Optimal Control
- Scratchapixel: Learn Computer Graphics From Scratch!
- Do It Yourself Agile 2nd Edition
- Security Engineering by Anderson
- Semantic Mining of Social Networks
- ShaderX Books : ShaderX, ShaderX2: Intro & Tutorials, Tips & Tricks by Engel
- SICP 2nd Edition
- Simply Scheme: Introducing Computer Science 2nd Edition by Brian Harvey, Matthew Wright
- Software Design Using C++ by Br. David Carlson
- Software Engineering for Internet Applications by Andersson, Greenspun, Grumet
- 4 Volumes of Software Foundations
- Specification Case Studies 2nd Ed by Ian Hayes
- Speech and Language Processing by Jurafsky, Martin
- Stack Computers: The New Wave by Philip J. Koopman, Jr.
- Stanford CS Book: Mining of Massive Datasets by Rajaraman, Ullman
- Starting Forth by Leo Brodie
- Strange Attractors: Creating Patterns in Chaos by Sprott
- Successful Lisp
- Reinforcement Learning: An Introduction by Sutton & Barto
- Syncfusion Series of E-books (Assembly, C++, ASP.NET, Data Structures, etc)
- Teach Yourself Scheme in Fixnum Days by Dorai Sitaram
- Text Algorithms by M. Crochemore / W. Rytter
- The Algorithmic Beauty of Plants by Przemyslaw Prusinkiewicz and Aristid Lindenmayer
- The Ancient Art of the Numerati: A Programmer’s Guide to Data Mining)
- The Architecture of Open Source Applications
- The Art of Unix Programming
- The C Book
- The Computer Revolution In Philosophy: Philosophy, Science and Models of Mind
- The Craft of Programming by Reynolds
- The Craft of Text Editing
- The Debian Administrator’s Handbook
- The Design and Implementation of Probabilistic Programming Languages by N. D. Goodman and A. Stuhlmüller
- The Design of Approximation Algorithms
- The Elements of Statistical Learning: Data Mining, Inference, and Prediction
- The Haskell Road to Logic, Math and Programming by Doets and van Eijck
- The HoTT Book | Homotopy Type Theory
- The Hundred-Page Machine Learning Book by Andriy Burkov
- The Implementation of Functional Programming Languages, by Simon Peyton Jones
- The Internals of PostgreSQL
- The Linux Command Line by William Shotts
- The Little
- operating system
- The Matrix Calculus You Need for Deep Learning by Terence Parr and Jeremy Howard
- The OpenGL Programming Guide by The Redbook
- The Playful Machine: Theoretical Foundation and Practical Realization of Self-Organizing Robots
- The Power of Prolog
- The Quest for Artificial Intelligence – A History of Ideas and Achievements – by Nils J. Nilsson (Stanford University)
- The Scheme Programming Language, 4th Edition
- The Scientist and Engineer’s Guide to Digital Signal Processing by Dr. Steven W. Smith
- The Theory and Practice of Concurrency by A. W. Roscoe
- The Ultimate Question of Programming, Refactoring, and Everything
- The Way To Go: A Thorough Introduction to the Go Programming Language
- Think Bayes: Bayesian Statistics Made Simple – Allen B. Downey
- Think DSP – Digital Signal Processing in Python
- Think Stats: Probability and Statistics for Programmers
- Thinking Forth
- Type Theory and Functional Programming
- Understanding and Writing Compilers – Richard Bornat
- UNIX Text Processing
- Using Z: Specification, Refinement, and Proof (Formal techniques and formal methods for software engineering)
- Vector Models for Data-Parallel Computing – Guy Blelloch
- VT330/VT340 Programmer Reference Manual – Volume 2: Graphics Programming
- Web Data Management (Abiteboul, Manolescu, Rigaux, Rousset, & Senellart. Cambridge University Press, 2011)
- What the C or C++ Programmer Needs to Know About C# and the .NET Framework – Charles Petzold
- xv6 – a simple, Unix-like teaching operating system
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